Sega Nomad Internal Battery Mod v2.0 (now with 3000mAh cells)
In this post, I’ve documented the upgrade of my previous 2300mAh internal battery mod to 3000mAh cells. This post is not a complete “start to finish” guide, it’s only meant to cover the steps taken to fit the larger cells. Refer to my previous post for the original guide and supplement from this post as necessary.
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. If you paid for any part of it, you were cheated.
This post is written for informational purposes only. I assume no liability for damage done to your equipment or for any injuries you may incur attempting to emulate this project. Please be careful when working with electricity and vintage electronics.
Battery Test Time-Lapse
I found the new cells by accident while shopping for parts for another project. I had used two 2300mAh cells (86x56x3mm each) originally, but these new 3000mAh cells (90x60x3.5mm) are only slightly thicker, and should just barely fit length- and width-wise.
Some additional plastic will need to be removed from the shell first. That extra 1mm of combined thickness sounds like peanuts, but just as before, squeezing these cells in is a game of millimeters.
It may not look like it, but the new cells are 31% larger by volume (probably the largest that can physically fit), but offer a 30% higher capacity.
For anyone wondering about the numbers printed on the cells, these are the cells’ dimensions. The new 3000mAh cells are 3.5mm thick, 60mm wide, and 90mm long, so they’re labelled with “356090”.
Table of Contents
Bill of Materials
Not including tools & misc parts I already owned
- 2x . . . 3000mAh 3.7V LiPo cells [ link ]
- 1x . . . 1.6mm Red LED (15-pack) [ link ]
- 1x . . . 1.6mm Green LED (15-pack) [ link ]
- 2x . . . JST Connector Plug Cables (10-pack) [ link ] (optional – see the “Connecting The New Cells” section)
Shell Modifications
To accommodate the larger cells, more of the internal plastic needs to be removed in multiple locations. Aside from just fitting the cells, I’m also trying to keep at least a tiny gap between the top cell and the processor above to help minimize heat transfer.
The “existing conditions” from the previous mod – the blue circles are where cuts were made in the previous version of this mod.
First up is the piece I’ve dubbed the “battery terminal block”. The external battery pack used to clip on here; the Nomad’s original battery terminals would stick through the two rectangular holes to make contact with the pack. This piece protrudes into the Nomad farther than anything else, but due to its shape it can’t be fully trimmed down without leaving a gaping hole in the shell (which is obviously a problem aesthetically). I used my Dremel drill to very slowly and very carefully grind down the top of it as much as I could. In the end, I gained close to 1mm of height.
Next, the wedge I originally cut from the D-pad support post needs to be widened. To measure the new cut, I sat a small piece of cardboard on top of the “battery terminal block”, the lowest point the cells would sit, and marked a line on the D-pad post. Then I measured up about 8mm (the combined thickness of the new cells, plus a little extra), and ground out as close to these marks as I could.
After that, a few spots around the perimeter needed some work. The new cells are longer and wider than the previous (which really pushes the limits of the available space), so they’ll now overlap with the two small “ridges” along the bottom of the shell, and below the cartridge slot. The stump of the security screw post needs a trim as well.
For these cuts, I used the same method as the D-pad post – I sat a piece of cardboard on top of the “battery terminal block” and used it as a guide to trim it to the same height.
With that done, one of the screw posts for the 2nd-player controller port needed to be trimmed. One of the stabilizing fins on the side is in the way of the cells’ protection boards. I used my Dremel to grind down the side, but I accidentally slipped and cut into it a little… whoops! It’s unfortunate, but since there are two posts for the controller port, I’m not worried about it.
The blue outlines are cuts from the previous version of this mod, the red outlines are the new cuts I’ve made.
With the shell done, there’s one more piece that needs to be trimmed: the controller port itself. The face of the port extends outward on both sides for two screw holes, though neither are actually used. The side with the letters “UNION” printed on it needs to be trimmed to fit around the cells (the red dashed line).
Using masking tape and paper towels, I made a smock to protect the rest of the board from dust and debris while I ground down the side of the port.
Replacing the Nomad’s circuit board, it now fits perfectly. The cartridge connector sits flat against the shell without having to put any pressure on it.
The New LEDs
The final obstruction is the 3mm “charging status” LED connected to the charging board, which extends up far enough to press against the new cells. I tried sanding down the side of the LED to flatten it, but I couldn’t get it low enough to not hold up the cells (without breaking it, anyway), so the solution was smaller LEDs. Unfortunately I couldn’t find bicolored LEDs smaller than the previous 3mm, so I’ve settled on using two separate 1.6mm LEDs, one per color. The package shape of these particular LEDs allows them to lie pointing downward, so the flat backing will be flush with the top of the screw hole they’ll sit in.
The old 3mm bicolor LED vs the two new single color 1.6mm LEDs.
The wiring is simple; the original bicolor LED had 3 terminals, two cathodes (the negative terminal, one per color) and a shared (common) anode (the positive terminal). The new LEDs can be wired in the same configuration, where each anode connects to the same wire.
The complication with using these LEDs is an aesthetic one – their terminal legs are clearly visible through the screw hole. To cover the hole, I got creative and rigged a lens using a plastic bottle cap and hot glue.
I traced the hole onto a piece of cardboard and used it as a guide to cut a bottle cap to fit. It took a few tries, but once I had one that fit snugly, I used a thin layer of hot glue to hold it in the hole, then laid the LEDs on top of the glue and covered them with a small piece of electrical tape to hold insulate them.
I’m not… thrilled with the results, but it’s decent enough (if anyone has a better idea, I’m open to suggestions!). It does help to diffuse the red charging LED a bit (which is very bright), but the green LED is surprisingly dim – not the lens’s fault, but still disappointing.
Connecting The New Cells
Optional – I decided to make a small addition to the battery’s wiring. In the event I needed to disconnect the cells again, I added some JST connectors inline between the cells and charging board. I found a pack of pre-wired connectors with 4” wires on eBay, so I took two pairs and trimmed the wires down. After desoldering the old cells, I soldered half of each connector pair in their places. The matching side of each connector was then soldered to a new cell, and heat shrink was used to protect the solder points.
I didn’t realize I’d wired each cell with a different gendered connector until it was already soldered and heat shrunk, but it works just as well.
After this, everything fit right back into place in the shell; the charging board kept its original spot and the new cells took the spot of the old. I tucked the connectors along the edge of the shell near the kill switch and replaced the circuit board (there really is just so much wasted space in this system…).
Testing
Similar to the previous version of this mod, I need to test the battery life and temperature. The previous 2300mAh cells clocked in at 3hrs31min, so scaling from that, the new 3000mAh cells should last around 4hrs35min. Unfortunately there’s a complication with this estimate; in the time since this first test, I’ve also replaced and rewired the LCD as part of this separate project (which I’ll post in a few weeks), exploring a more power-efficient method of wiring the LCD. I haven’t tested its effectiveness yet either, so we’ll just have to see what happens.
Using the same digital thermometer as the previous version, I charged the battery to full, let the system cool to room temperature, then filmed the Nomad, a stopwatch, and the thermometer and let it run until the battery ran out.
In the time test, it blew past my 4½hour estimate, stopping at 5hr12min, which I mostly attribute to the LCD wiring. What I can’t quite account for is why the system ran cooler than it did with the 2300mAh cells. The Nomad had been sitting in the room for a few hours before before starting the test, so I’m sure the room temperature (i.e. starting temperature) was practically the same as the last test. Maybe I ended up with better clearance between the cells and processor this time? I wouldn’t think so, but either way I’m happy with the results.
Conclusions
There’s not much more to say than last time. I’m thrilled to have over 5 hours with this new setup, and it’s even running a little cooler than before. It’s also worth noting that even though the system itself may be a little heavier now, it’s still lighter when comparing it to the cumulative weight of an unmodded system with a tumorous battery pack hanging off the back.
Heya, since I’ve installed the batteries on this, I’ve been getting a black screen only. No sound or anything. It was working previously with the LCD mod before I did this. It’s also been recapped and such. Any ideas?
That’s… not much info to diagnose from. Are you sure your console is running at all (do you have game audio)? Have you tried hooking the AV port to a TV to see if you get picture output? Have you tried running it off the DC jack?
No game audio at all. Ran it directly through the dc jack, recapped it and and everything. No luck at all. Just a black screen
Mmm, that’s a toughie. If you’re getting no response at all, it could really be anything. One thing to try would be replacing the voltage regulator; a quick Google search shows this being the problem for some people with similar situations (minus the battery mod part). These units are close to 25 years old, it could just be that working on it cracked a solder joint somewhere, or maybe a different component or IC failed. Have you inspected the boards closely to look for any burn marks?
As a last ditch effort, I’ve heard of people reflowing the solder on an old board by briefly cooking it in a home oven (though I’ve never tried it myself, you’d need to do some research on it).
Also I hate to ask the obvious, but you’re sure you reconnected everything and didn’t wire the caps backwards? Or the battery for that matter? Connecting the battery backwards could easily have fried something.
If nothing else, if you have a multimeter you can poke around with the volt meter to try and find where the break might be.
Hope that helps.
Edit: Another idea, if you have a second Nomad, you could try swapping the rear board and seeing which unit powers on, that can at least help narrow down where the problem is.
Hey there. First and foremost, thanks so much for the phenomenal guides.
I completed one of these a little while ago for a customer, and he wqs elated. I then endeavored to complete one for myself, and last night I finished, or so I thought.
I put it in to charge over night, and in the morning, the red led was still illuminated, no green.
Any ideas what could be preventing this from going into “full” mode?
Thanks in advance.
What are you using as a charging source?
Are you using an original Sega DC adapter? The problem with those is they’re not voltage regulated, so it causes problems for the charging board’s charging/full detection circuit. You can technically get away with using them, they will still charge the battery, but you really should use a 9V regulated supply (like the one I recommended in the previous part)
Had this problem with a 9.5V 2.5Amp charger… ie more than sufficient. wouldn’t stop with the red light.
here’s how i fixed it:
I figured out that of you want to use the Vout on the charger, D201 under the DC power jack needs to be removed, as well as jumping TP202 and TP203. The charger will then handle the voltage switching from cord/battery. If the diode isn’t removed, then it tries to backfeed the charger’s Vout and the system won’t power up. the rest of the wiring is the same, EXEPT connecting to Vout instead of directly to the batteries.
here’s h0w the switching works: Plug cord in, charger Vout is the same as Vin, and the charger starts charging batteries. unplug, and Vout auto switches to the battery. you can seamlessly switch between charger and battery without worry about resetting the system.
The low battery light even works.
This method can work if like me and the poster above, you have issues with the red light on the charger staying lit.
It looks like comments can only nest so deep here…
I finally managed to get the video to upload and play on youtube, its raw, nothing fancy yet, but its the full 8 hours straight.
https://www.youtube.com/watch?v=rfXINE59PQ4
Strange, I can’t seem to find any settings for comment nesting, I’ll have to look into that more later.
Crazy about the time trial though, I’ve no idea how you’re getting such good efficiency with the original LCD, but to be fair I hadn’t tried my battery with the original LCD (it was broken, so that was the first thing I replaced). Maybe some day I’ll try to pick up another Nomad on eBay with an original LCD and try my battery on it.
So I’ve finally completed my own battery mod based on your guides and the results are too incredible…
I used your same charging circuit and general design principles but instead of Li-Po packs I used a pair of 3600mah Olight 18650 cells. I put the contents inside of the original rechargable battery pack (or tumor) so I have a modified battery that will work on any nomad unit. I tried testing using your same methods (sonic 3, half sound, etc) on a completely stock system, and got just under 8 fricken hours???!
I’ll need to set up a timelapse test as I had tested for 4-5 hours one day, shut the unit off, and then resumed the test the following day, so I suppose the test can be considered invalid, but at no point was there any charging involved. The cells were also individually charged a couple of weeks ago and hadn’t been used until this test.
I took some pictures of the build process but compared to your designs it isn’t all that thrilling to see. I guess I could make an imgur gallery if people want to see it.
8 hours sounds quite impressive, I’d very much like to see your pictures/video
Sorry for the delays… was working night shifts and generally sleeping when I wasn’t in the office… So I just installed my new LCD and retested and only got 5 hours 33 minutes. I installed the LCD into a second system so I still have the first unmodded unit, but I wonder why this had such sharply reduced battery life…
The LCD controller wound up being a little different from yours but it had the same components, just arranged a little differently. I also installed the LCD controls mod and wired the unused input up for the reset mod, so I didn’t leave that floating or anything.
No worries, work should always take precedent over hobbies (now if only I could live by that ideal…)
Five and a half hours sounds much more reasonable… I was pretty suspect of your 8hour time test. Not to accuse you of lying, I just don’t see how it’s possible, especially with the less-efficient original LCD. I’d love to see a video or the like proving otherwise though!
That’s what’s baffling me too, I’ll set up another test of the unmodified nomad and time it again, but both tests so far put it in the almost 8 hour range.
I have the footage… but its massive and I’m trying to figure out how best to condense it….